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Race Arena

A polished 3D arcade racing game with custom physics and synthesized audio

About

An interactive 3D racing game featuring a self-rolled physics engine and procedural audio powered by Tone.js. It demonstrates advanced model capabilities through visual polish like particles, screen shakes, and glow effects, using Canvas 2D for rendering.

Details
Built with
GLM-5.2NEW
Strong

The creator (Design Arena) explicitly names GLM-5.2 as the model used to build the showcased 'Race Arena' gameplay example.

post title and text credit GLM-5.2: 'Multiple interactive games built with GLM-5.2', 'GLM-5.2... top open weight lab in Game Dev'
Source date
Published on X Jun 22, 2026
Listed
Added to Dropday just now · model released Jun 16, 2026
Evidence
Moderate

The post provides a detailed gameplay video and specific implementation details (Tone.js, Canvas 2D, custom physics), though a live playable link is not included in the thread.

Prompt
Create a polished, high-quality 3D arcade racing game called "Race Arena”
Timeline
Teaser
Video
Playable
Product

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