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Networked Distributed Physics Sandbox

A Three.js physics sandbox with networked objects and AI-generated assets

About

A multiplayer 3D environment where interactive objects are defined by simple GLB files and scripts. The engine automatically handles physics synchronization, networking, and performance optimization, allowing for complex systems like drivable vehicles with minimal code.

Details
Built with
Unknown
Creator
Source date
Published on X Jun 21, 2026
Listed
Added to Dropday just now
Evidence
Moderate

The author provides a high-quality 105-second video demonstration showing side-by-side networking synchronization and interaction, though no live URL or source repository is currently linked.

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Teaser
Video
Playable
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