Games
DOOM-Mac
A Doom-style FPS in pure C, written by an AI agent in one session.
Doom challengeOpen source
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Description
An original Doom-style software-rendered FPS for macOS written in 5,850 lines of C with zero external assets. The engine, game logic, and all procedural assets (textures, sprites, sounds) were generated by an AI agent in a single coding session from one prompt.
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