Audio-Reactive Drifting Particles
A high-performance 3D flow field visualization that pulses to sound
About
An organic particle simulation using Three.js and GPGPU to animate thousands of elements at 60fps. Particles follow a Simplex noise flow field and respond to audio frequency data with pulsing sound rings and selective bloom effects.
Details
- Built with
- Fable 5NEWModeratepost says 'I built with Claude' and contextually credits 'Claude Fable 5' in the thread as the powerful tool used for these builds
While the author explicitly mentions building with Claude and name-drops Fable 5 in the thread context, the phrasing 'You don't need Claude Fable 5' in the primary post adds slight ambiguity to the specific version used.
- Creator
- Source date
- Published on X Jun 22, 2026
- Listed
- Added to Dropday 2h ago · model released Jun 9, 2026
- Evidence
- Strong
The creator provides a detailed technical breakdown of the implementation (GPGPU, Simplex noise, Three.js) and the video shows the demo running live on their hardware.
Timeline
Teaser
Video
Playable
Product
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Media & coverage
sourced from 1 post


